2022
01.08

best class for annette maddening

best class for annette maddening

However, once she mastered Sniper and obtained Hunter's Volley everything changed. I raised her sword rank to give her an additional one shot option and picked up Vantage because it allowed her to have a relevant enemy phase for quite some time. I wish I could have 9 more of her on my team! CHAPTER III "I call this a most interesting situation," Lucille remarked, making a little poke with her parasol at an intrusive bee. Thanks for the insights. As I did not get her until Chapter 11, Leonierequired a little bit of grinding to get her where I wanted her to be. I no longer see your silhouette. For Ashe should I make him a bow knight, or just stick with sniper for the OP combat art? can i drink water between suprep doses. I will start by addressing the context questions and then move on the the builds for each of the characters as well as the progression path I had for them. At first I gave her a March ring since her focus was on rallying others it made it easier for her to not fall behind as the team moved forward. Early: Damage I've found in particular that she's one of the faster mages in the game, which means she's doubling more often in the early game than other mages (which at least originally makes up for her spell list perhaps). If the DLC is not available, I tend to use Mercedes as the primary healer (best healer in the game) and Dorothea as a back-up to both Mercedes and Lysithea. how does it work in accordance with the level? Faith Lv5, Reason Lv4, HP+5, Fiendish Blow, Mag+2, Final Lv 35: Highest Stats Mag 32, Res 29, Battalion: Secret Transport Force (Stride) +3PAtk, +15Avo, +5Prt, +5Rsl, +8Cha. That extra Mag easily explains why I was able to use her to one-shot almost anything. Even two people who make the exact same "build" might have a different perception on how good it was depending on how they used it, what abilities they chose to use, and how it synergized with the rest of their team. I used my first normal run as an experimental game and learning experience to learn more about the mechanics. But also note that some builds involved a significant amount of grinding. They'd usually leave enemies barely alive, just like Lysithea did in the late game. Best Ability for Edelgard Edelgard's exclusive class, Armored Lord, possesses the Lance Buster level 2 ability which happens to be the best skill for her. Ferdinand is really dodgy, so I think Wyvern Lord is better for him than Paladin. @Graveless Welcome to the forum and thank you for sharing your build. Not sure if i have time to switch build paths at this point (Ch. There's a 15% growth rate difference in magic between most of the magic classes and the wyvern classes, so you'd be losing out on some amount of raw magic power. That said, you do need to keep an eye on enemy action speed, as occasionally it is beneficial to unequip the Aegis Shield to remove the action speed penalty. As such, Lindhardt was my 12th unit. Oh, that's where the extra -1 hit comes from, the str boost affecting weight and AS. Cavalier and Paladin were important for the times I wanted an extra rider, which were many. Tank:split into physical, magical, dodge, and vantage. At endgame, only high-avoid units, and Vantage Dimitri,were allowed to see a significant enemy phase. That's probably why I was more interested in NG only, but NG+ builds seem to be quite popular in discussions so why not include them? Opening on a boss with a Wo Dao+ crit allowed Ignatz to take the rest out.Claude, Class Progression: Soldier>Brigand>Archer>Sniper>Wyvern Rider>Barbarosa Late: Healing, Magic Tank, Damage- Thirdly, I feel that while there is a lot of discussion on character builds, I havent seen much consideration given to team builds. Backup characters: Shamir (Sniper), Lysithea (Warlock), Hubert (Dark Mage > Warlock), Adjutants: Manuela (Heal), Hilda (Guard), Raphael (Guard), Shamir (Follow-Up), Lysithea (Heal), Hubert (Follow-Up). Annette: Wyvern Lord. There's no question about it. Doesn't sound like you were having a difficult time of things anyway. Catherine -https://i.imgur.com/7CwiAev.jpg, Class Progression: Sword Master > Assassin> Mage > Mortal Savant > Sword Master Level her as a mage at first to get fiendish blow, but increase her requirements to upgrade to wyvern lord later. But then again considering how people are able to solo Maddening, that can't possibly be the case. In terms of units, I really enjoy usingmagic and having high accuracy so this was a heavy focus when deciding how to build my team overall. So I think having examples to look with some explanations can shed a lot of light. Season 28 brings a brand new progression feature called the Altar of Rites that grants tremendous powers to your entire account in exchange for sacrifices. Of notable recognition is that he was also the only other unit that could reasonably tank a hit besides Edelgard and not be near death. Lysithea is a unit with so many interesting things she can do, mostly warp in endgame. His gambit usage was one of the primary benefits of fielding him and I kept Stride as his active battalion the entire game. Choose Based on Abilities and Stats Three Houses' Maddening mode is an extremely difficult mode made for the die-hard fans of the series. Their strengths and weaknesses play out their role in the game, and you could unintentionally build the standard for your characters. This thread is one of the things that convinced me to register since Annette was definitely my Maddening BL run's MVP by a wide margin. Golden Deer / Verdant Wind Example Builds: Black Eagles / Crimson Flower Example Builds: Black Eagles / Silver Snow Example Builds: My personal reasons for starting this list: As Im playing my first Maddening NG game, I found myself wondering how my progress is going compared to others. The latter category will pretty consistently be out of your reach - you aren't likely to have more than one unit who won't get doubled by sword users/fliers even when you use rallies/dance on them, and there will be enough speedy units around for you to expect that lots of your army will have to engage them. 13. Similar to Dedue just up the brawling path. best class for annette maddeningdiameter and circumference of a soda can in cm. Late: Damage, Dodge Tank, Byleth turned out amazing. Or are you talking about optimization for each specific character? I also think it's a waste to use her as a dancer because that forces you to choose between dance or rally when you already have to choose between rally or attacking/healing. best class for annette maddening. Tanks are units who I felt comfortable exposing to 3+ enemies during enemy phase. This is where many of the characters who I was sort of training became benched if they didn't wind up leveling well. (<- Hello, having to talk on the phone in Spanish!) Hapi can also stay Bishop. She was immediately a powerful physical contender and actually could make enemies ping off of her at end game, while not being doubled. By the end, she was capable of soloing entire sections of a map with Retribution and nearly solo'd the final boss because only one person could be carrying theRafail Gem.Dimitri -https://i.imgur.com/mqa2OT2.jpg. Nothing much else to say. MVP. I think images are ideal but not necessarily a requirement as long as this information is provided. If you make Annette dancer, do her rallies take effect when you dance? Seriously! All things related to Fire Emblem: Three Houses & Fire Emblem Three Hopes! But even still, she wasn't without use and could make a difference though her ability to ORKO faded away faster than I would have liked. But that's just me personally. You know, I thought NG+ games would have so many possibilities that it might end up being too much. Create an account to follow your favorite communities and start taking part in conversations. I used her instead of Ashe in my BL run. Can you save scum certification exams or is it hard locked whether you pass or fail on a given day or not? Myrmidon was useful early on to get the Speed +2 while Brigand provided the ever-wonderful Death Blow. Depends on what you want to use her as. Up front, I prefer to focus heavily on Battalions as I find it a very fun way to specialize different units besides how powerful gambits are. Hapi Gremory is probably the best way to go. Then I made him archer just to get the +20 hit ability. I'll admit I feel like it's a bit of a shame you caved into the DLC items just at the end like that (as selfish that is of me to say, apologies) but I get it, not judging. Pretty standard here, decided to go Bishop for double warp since she doesn't really gain anything from warlock. Ingrid: Lv46 Falcon Knight. Other option is to make him a Wyvern Lord and use him as a flying lockpick if you aren't happy with the way he is developing. Not uncommon for Felix but I certainly haven't seen that often for Dimitri. I made her a mage before going for Wyvern rider in my first attempt at the Blue Lions, but it does feel odd growing her magic stats, only to no longer use Reason after making her into a Wyvern Rider/Lord. If you built a character in some uncommon way, maybe showcase the character's build with a few screenshots of what they're capable of or how you used them in battle. Unsurprisingly, Edelgard was a top-performer throughout the game. Generally getting good skills will always be better than promoting as soon as you get the option to. N3DS FC: 2208 9375 0944 / Nintendo Switch FC: SW-0594-6453-0420, Official Husband of Lady Azura from FE:Fates. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. This is great! I think the fact that someone beat the game on Maddening indicates that they are at least 'good enough' for the settings they played the game on (admittedly though, what's 'good enough' might differ from player to player or even run to run). This can serve as a good reference for people who want examples to look at whether they are attempting Maddening for the first time or want something to compare their own builds to. Writing.Com is the online community for creative writing, fiction writing, story writing, poetry writing, writing contests, writing portfolios, writing help, and writing writers. Bernadetta (dedicated bow user): Archer > Sniper. On my third AM playthrough, I finally made her a Wyvern and she's actually OHKOing most enemies with Lightning Axe and Hit+20. All this information is made easily visible if you take a snapshot of your character's information screen in battle from either the Inventory page or Battalion page. baldwin county board of education jobs / north korea and norway are separated by one country / north korea and norway are separated by one country Defense and Resistance? I personally don't think a Sword class is worth it. Topic Funny Reference beltrunner19 2 years ago #2 I've. Bolt axe Annette is so cool! It came from laziness mostly for Dimitri. I understand that Faith spells can be a bit maligned, but Lysithea and Hapi do actually have useful Faith magic spells (Warp, Seraphim, and Physic for Hapi) and getting the riding weapon proficiency required for Dark Knight delays getting those spells for what's a very marginal gain. Late: BIG Damage. Her rally abilities will make the difference between doubling and avoiding getting doubled in a maddening run. And what path should I use to get Annette to be a good Wyvern lord? All thanks to the stupidly high damage output of enemies on each mode. She ended up having fairly solid Strength and was my first S+ weapon rank unit which solidified her high damage. Class Progression: Soldier > Archer > Cavalier > Sniper > Bow Knight She makes a fun dancer/rally unit. I only wish she had Mire like Hubert! And there's a couple of flexible spots where I'll list a few options, but they are largely interchangeable. I guess I look at things a little differently. Annette is frowned upon as a mage not because of her stats, but because of her spell list. Without the DLC, Annette likes ending on Dark Knight. Because I'm pretty sure it is. Silver Axe was used for powerful Combat Arts while Brave Axe and Aymr allowed her to ORKOmany enemies and I switched to Tomahawk when just a little more range was needed to chip. All things related to Fire Emblem: Three Houses & Fire Emblem Three Hopes! Having played through Maddening a number of times, I've settled on a selection of units that I enjoy the most for my playthroughs. Hilda -https://i.imgur.com/9cmi17e.jpg, Class Progression: Brigand(mastery skill) > Wyvern Rider > Wyvern Lord magic through to dark knight since she's probably going to be the one using the BL dancers. But many sword users will have Axebreaker, which will give them bonus avoid against Annette's magic attacks. With a Wo Dao and Rapier, she counter killed nearly everything. On my current run I went mage -> wyvern rider -> wyvern lord along with training authority so she can rally and use good battalions (she had cichols wyverns by part 2). When I first played through Blue Lions, I recruited Dorothea and made her my dancer. I've not much else to say about Ferdinand as his role was not very diverse. Mid: Damage, Tank, Support, Healing Yes. By the time I got into late 20s level he had already mastered Sniper also and got hunters volley and oh my he was one shooting everything and everyone. IIRC she has a strength in the weekly weeding task for raising heavy armor, is that what you mean by easy to unlock Armor Knight? I intended to use every house member and to use classes that would allow them to get to or near to S+ weapons ranks without overly tedious grinding so I didn't go off the beaten path from their proficiencies very much. Good speed and dex means he gets powerful double hits, and his crest triggers quite frequently. For example, let's do a compare and contrast of two common buildsfor Ferdinand: Paladin and Wyvern Lord. Let's assume that in both cases he goes Noble->Fighter-Brigand (to pick up Death Blow) for his first 15 levels. NG or not, I've recruited her in every run I've done (she has similar requirements to Lysithea, which arealso in one of Byleth's proficiencies, so I've always ended up recruiting both of them), and I've found that other mages have consistently outperformed herin Part 2. - Results (126 votes). culture of honor outliers. Ashe probably wants to stick as a Sniper, but if you already have someone else playing Sniper, he makes for a pretty good Assassin. Minor Spoiler Alert: Inevitably these builds will have some minor spoilers like revealing story-related unique classes. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Following is the (hopefully) growing list of builds that people have kindly shared. I'm probably only deviating with an experimental hybrid build on Sylvain. Overall, not bad and I only wish I could have had him from the beginning to see what else could be done with him for the short time I had him. Realistically, War Master Felix can't be used to draw out enemy attacks until lategame. She can also just rally/Stride (Secret Transport Force) and run. I found myself without enough healing for the amount of damage taken and she provided noticeable chip that let other peoplekill. All of her reason list is effectively 1-2 range generic attack spells. Even in a Wyvern class, she isn't going to be a front line fighter. One thing I learned is that it's somewhat hard to deviate from the norm, and you are actually not deviating from the norm at all. Brawling Prowess Lv5, Fistfaire, Brawl Crit +10, Death Blow, Hit +20, Final Lv 36: Highest Stats Str 35, Spd 35, Primary Items: Dragon Claws, Killer Knuckles+, Silver Gauntlets+, Battalion: Supreme Armored Co. +7PAtk, +6MAtk, +5Hit, -10Avo, +6Prt, +5Rsl, +10Cha. However, I thoroughly enjoyed having Hubert on the team and he outpowered Lysithea the entire game, even without Frozen Lance. It depends on whether you prefer double darks or +10 heals. Especially since you dont get access to Arcane Crystals till pretty late in the game. Plus since I like to pair Annette with Claude, it seems thematically appropriate for me to make her a Wyvern Lord so she and Claude can ride wyverns together. If you'd like to contribute a build, here are some suggestions for the format and requirements for keeping this a decent quality reference (An example is posted in the next comment below): It might make more sense to have the builds submissions each in their own separate post. Often lauded as the best class in all of Three Houses, this class is a strict upgrade from the . Noble>monk>mage>warlock until dark merchant> WL. I also like her as a Dark Knight, TBH. homework, or independent learning when in-class participation is not possible. Easily my fav unit this run. I also use this sometimes when I want to send in a unit to safely dispatch a bothersome enemy deep behind enemy lines. Damn I really like that idea now but have already been investing in Riding to make her a Dark Knight for canto + Black Tomefaire. ), the units getting dispatched generally dependent on weapon triangle advantage or enemy class type (e.g. Gave her an accuracy ring and she will even land Dead Eye most of the time allowing her to OHKO Pegasus Knights in Ch 12; dance and repeat. As far as universally available classes are concerned, it's hard to beat Wyvern Lord. It's a good point about how they continue to grow, something I'll keep in mind. Annette has a rally ability that further boosts physical ability and survivability; Str and Speed both help you get double hits or avoid getting double hit, then her rally Res makes enemy mages less effective. Alternatively I could just rely on Battalion Vantage/Wrath. Going a few extra levels to get a valuable skill is more than worth it, it's like early promoting in other FE games, sure you technically lose potential but the advantage you get is far more worth it. Marianne was one of the first recruits that made it to endgame. Please note that this list in no way rates how good the builds themselves are. And doesn't get the best high-end power spells like Agnea's Arrow or Hades. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Class Progression: Mage>Dark Mage>Warlock>Dark Knight Moving while having Danger Radius revealed will allow you to make a much safer decision when moving your units. No questions asked. I just beat my first Maddening NG last night on the BL route as well. Mid: Damage I raised her sword rank to give her an additional one shot option and picked up Vantage because it allowed her to have a relevant enemy phase for quite some time. Early: Damage You're browsing the GameFAQs Message Boards as a guest. Annette doesn't check any of them. Even Leonie, who was incredibly def blessed and my only unit with significant def,crumpled thanks to 60+ Attack with 40+ AS coming in. If you go Wyvern Lord, train him in Brigand to get Death Blow to up his strength. Combing his relic or killer lances worked like Leonie's PBV or Ignatz's Hunter's Volley. Late: Damage-, Healing Wellhere's a Maddening GD playthough i did recently. My previous experience with axes led me to prioritize getting Archer mastered for Hit+20. Or maybe I'm just sentimental and don't like excluding people so I try to find ways to make them more useful . It's powerful and can get up to 3 range (with Bolt Axe+), but it is very heavy, inaccurate, and expensive to repair. Hilda! As an Assassin this aspect simply improves and she now also crits very often. Late: Damage, Dodge Tank. One of the only units able to take multiple this for a long time, but this wasn't as useful on Maddening when thieves with pass were all over the place or archers shot over him. I'll post a part of my current BL Maddening build at the end of Part 1. Lightning Axe with a Training Axe was enough for non-magical enemies, those it wasn't either got Bolt Axeor Lightning Axe + Killer Axe(poor Hubert, she took him out as the only attack on that map). Edit: Would like to add that for the first path I would recommend staying a mage until she gets Lightning Axe as otherwise she'll be 100% relegated to support on Maddening. Images from the Roster Status and Skills pages also provide all this information neatly. Often, solos are Avoid tanks, and they are very specific with skill sets and equips. End: Healing. I also recruited Anna for access to her Paralogue and secret shop access and as this is Crimson Flower I used Jeritza as I did not get to use him the first time I played Crimson Flower. If you have previously posted a build somewhere please let me know and I'd be happy to add it to the list. This was partially because I planned to recruit Leonie and needed to raise lance rank anyway. The only big exception here is for units that stop at Advanced classes for a given playthrough (e.g. Gauntlet users are great against Demonic Beasts due to their low crit-resistance. here's a Maddening GD playthough i did recently. End: Damage-, Support. I originally played the game in this order Crimson Flower -> Azure Moon ->Cindered Shadows -> Verdant Wind on Hard/Classicbefore tackling Crimson Flower here on Maddening. What I meant is that the fact Maddening can beat solo, suggests that you don't necessarily need to optimize your entire team to beat Maddening. : I am however on my 3rd NG+, 4th overall, run where I am only using guys on Silver Snow. Overall, I was fairlypleased with his final result. And I think the answer depends on many things including play style, what people set as their bar for what constitutes a "strong" build, maybe even rng during level ups. Abyss came out halfway through my run and I completed it towards the end, so no bonus characters or items that were relevant. I've tried it on Maddening NG+, and I'd hesitate to go any further than that. Lorenz was my 13th unit and I had him trained up to be nearly the same level as the rest of the party but ultimately found more value in having him as an Adjutant to Ferdinand and therefore Thyrsus was freed up. I'm not sure what you mean by this Are you saying solo Maddening isn't optimized? I used Lorenz as a flex character in my roster. Felt great and was quite a learning experience considering it was only my 2nd game overall. 13 to Ch. Here we will rank each character and list their advantages and disadvantages over other units. Would you do something different to improve your build? Pretty much every other character in the game who is intended to be a mage can check at least one of these boxes. Dimitri: Soldier > Lord dipping into Thief & Cavalier > Paladin & Swordmaster > High Lord. Axes are her best weapon as her reason spell list is meh, and she doesn't really have anything on the faith said to justify becoming Gremory. I also felt the same on DLC items, but I wasn't having problems clearing maps, they were just tedious Actually, tedious sounds like a verygood description of both early game and late game on Maddening. If you have stats/screenshots from the end game it could be nice for people to compare as well, but no pressure. To add to this Wyvern Lord Annette got way better with the DLC. Those look like the generally recommended builds for most characters and sounds like it served you well. She does well getting her to Wyvern Lord swinging a Bolt Axe. Admittedly, I benched her for 20 levels to level her up as a Pegasus Knight for Darting Blow and speed in general, but as soon as she hit 20 and got into the class she began tearing up the scene. Early: - Lindhardt was invaluable up until the end-game where I nearly stopped using him altogether. Felix is probably better as a War Master or even a Bow Knight/Sniper, because I noticed you only have one archer and it's Ashe, who's pretty weak. Research, browse, save, and share from 67 SL-Class models in Bensenville, IL. I also already had Fiendish Blow from the Mage class which doesn't stack with the Fiendish Blow from Dark Bishop. Sniper > Bow Knight on maddening, Ferdinand is hard to recruit. I don't know if she's Mag-blessed but that's the kind of thing that we might be able to find out if we had more example end game builds/stats in this list to compare with . 1 Early: Damage The one difference that you *should* pay attention to is speed. So that's why people might suggest to do specific things so that your characters can excel. Leonie was technically in the party for the end of Mid, but didn't see much happen there. For example what did the team look like in Ch 12/13? Just allowing another unit to get +4 Strength and +4 Speed is already a. Id rather have her be able to use her plethora of spells than just one weapon the whole game. Early game is far and away the hardest portion. Class Progression: Mage>Bishop>Gremory A dancer is a dancer so good unit. I switched between the Fetters and Kadmos to give her more movement and more Def when necessary.

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2022
01.08

best class for annette maddening

However, once she mastered Sniper and obtained Hunter's Volley everything changed. I raised her sword rank to give her an additional one shot option and picked up Vantage because it allowed her to have a relevant enemy phase for quite some time. I wish I could have 9 more of her on my team! CHAPTER III "I call this a most interesting situation," Lucille remarked, making a little poke with her parasol at an intrusive bee. Thanks for the insights. As I did not get her until Chapter 11, Leonierequired a little bit of grinding to get her where I wanted her to be. I no longer see your silhouette. For Ashe should I make him a bow knight, or just stick with sniper for the OP combat art? can i drink water between suprep doses. I will start by addressing the context questions and then move on the the builds for each of the characters as well as the progression path I had for them. At first I gave her a March ring since her focus was on rallying others it made it easier for her to not fall behind as the team moved forward. Early: Damage I've found in particular that she's one of the faster mages in the game, which means she's doubling more often in the early game than other mages (which at least originally makes up for her spell list perhaps). If the DLC is not available, I tend to use Mercedes as the primary healer (best healer in the game) and Dorothea as a back-up to both Mercedes and Lysithea. how does it work in accordance with the level? Faith Lv5, Reason Lv4, HP+5, Fiendish Blow, Mag+2, Final Lv 35: Highest Stats Mag 32, Res 29, Battalion: Secret Transport Force (Stride) +3PAtk, +15Avo, +5Prt, +5Rsl, +8Cha. That extra Mag easily explains why I was able to use her to one-shot almost anything. Even two people who make the exact same "build" might have a different perception on how good it was depending on how they used it, what abilities they chose to use, and how it synergized with the rest of their team. I used my first normal run as an experimental game and learning experience to learn more about the mechanics. But also note that some builds involved a significant amount of grinding. They'd usually leave enemies barely alive, just like Lysithea did in the late game. Best Ability for Edelgard Edelgard's exclusive class, Armored Lord, possesses the Lance Buster level 2 ability which happens to be the best skill for her. Ferdinand is really dodgy, so I think Wyvern Lord is better for him than Paladin. @Graveless Welcome to the forum and thank you for sharing your build. Not sure if i have time to switch build paths at this point (Ch. There's a 15% growth rate difference in magic between most of the magic classes and the wyvern classes, so you'd be losing out on some amount of raw magic power. That said, you do need to keep an eye on enemy action speed, as occasionally it is beneficial to unequip the Aegis Shield to remove the action speed penalty. As such, Lindhardt was my 12th unit. Oh, that's where the extra -1 hit comes from, the str boost affecting weight and AS. Cavalier and Paladin were important for the times I wanted an extra rider, which were many. Tank:split into physical, magical, dodge, and vantage. At endgame, only high-avoid units, and Vantage Dimitri,were allowed to see a significant enemy phase. That's probably why I was more interested in NG only, but NG+ builds seem to be quite popular in discussions so why not include them? Opening on a boss with a Wo Dao+ crit allowed Ignatz to take the rest out.Claude, Class Progression: Soldier>Brigand>Archer>Sniper>Wyvern Rider>Barbarosa Late: Healing, Magic Tank, Damage- Thirdly, I feel that while there is a lot of discussion on character builds, I havent seen much consideration given to team builds. Backup characters: Shamir (Sniper), Lysithea (Warlock), Hubert (Dark Mage > Warlock), Adjutants: Manuela (Heal), Hilda (Guard), Raphael (Guard), Shamir (Follow-Up), Lysithea (Heal), Hubert (Follow-Up). Annette: Wyvern Lord. There's no question about it. Doesn't sound like you were having a difficult time of things anyway. Catherine -https://i.imgur.com/7CwiAev.jpg, Class Progression: Sword Master > Assassin> Mage > Mortal Savant > Sword Master Level her as a mage at first to get fiendish blow, but increase her requirements to upgrade to wyvern lord later. But then again considering how people are able to solo Maddening, that can't possibly be the case. In terms of units, I really enjoy usingmagic and having high accuracy so this was a heavy focus when deciding how to build my team overall. So I think having examples to look with some explanations can shed a lot of light. Season 28 brings a brand new progression feature called the Altar of Rites that grants tremendous powers to your entire account in exchange for sacrifices. Of notable recognition is that he was also the only other unit that could reasonably tank a hit besides Edelgard and not be near death. Lysithea is a unit with so many interesting things she can do, mostly warp in endgame. His gambit usage was one of the primary benefits of fielding him and I kept Stride as his active battalion the entire game. Choose Based on Abilities and Stats Three Houses' Maddening mode is an extremely difficult mode made for the die-hard fans of the series. Their strengths and weaknesses play out their role in the game, and you could unintentionally build the standard for your characters. This thread is one of the things that convinced me to register since Annette was definitely my Maddening BL run's MVP by a wide margin. Golden Deer / Verdant Wind Example Builds: Black Eagles / Crimson Flower Example Builds: Black Eagles / Silver Snow Example Builds: My personal reasons for starting this list: As Im playing my first Maddening NG game, I found myself wondering how my progress is going compared to others. The latter category will pretty consistently be out of your reach - you aren't likely to have more than one unit who won't get doubled by sword users/fliers even when you use rallies/dance on them, and there will be enough speedy units around for you to expect that lots of your army will have to engage them. 13. Similar to Dedue just up the brawling path. best class for annette maddeningdiameter and circumference of a soda can in cm. Late: Damage, Dodge Tank, Byleth turned out amazing. Or are you talking about optimization for each specific character? I also think it's a waste to use her as a dancer because that forces you to choose between dance or rally when you already have to choose between rally or attacking/healing. best class for annette maddening. Tanks are units who I felt comfortable exposing to 3+ enemies during enemy phase. This is where many of the characters who I was sort of training became benched if they didn't wind up leveling well. (<- Hello, having to talk on the phone in Spanish!) Hapi can also stay Bishop. She was immediately a powerful physical contender and actually could make enemies ping off of her at end game, while not being doubled. By the end, she was capable of soloing entire sections of a map with Retribution and nearly solo'd the final boss because only one person could be carrying theRafail Gem.Dimitri -https://i.imgur.com/mqa2OT2.jpg. Nothing much else to say. MVP. I think images are ideal but not necessarily a requirement as long as this information is provided. If you make Annette dancer, do her rallies take effect when you dance? Seriously! All things related to Fire Emblem: Three Houses & Fire Emblem Three Hopes! But even still, she wasn't without use and could make a difference though her ability to ORKO faded away faster than I would have liked. But that's just me personally. You know, I thought NG+ games would have so many possibilities that it might end up being too much. Create an account to follow your favorite communities and start taking part in conversations. I used her instead of Ashe in my BL run. Can you save scum certification exams or is it hard locked whether you pass or fail on a given day or not? Myrmidon was useful early on to get the Speed +2 while Brigand provided the ever-wonderful Death Blow. Depends on what you want to use her as. Up front, I prefer to focus heavily on Battalions as I find it a very fun way to specialize different units besides how powerful gambits are. Hapi Gremory is probably the best way to go. Then I made him archer just to get the +20 hit ability. I'll admit I feel like it's a bit of a shame you caved into the DLC items just at the end like that (as selfish that is of me to say, apologies) but I get it, not judging. Pretty standard here, decided to go Bishop for double warp since she doesn't really gain anything from warlock. Ingrid: Lv46 Falcon Knight. Other option is to make him a Wyvern Lord and use him as a flying lockpick if you aren't happy with the way he is developing. Not uncommon for Felix but I certainly haven't seen that often for Dimitri. I made her a mage before going for Wyvern rider in my first attempt at the Blue Lions, but it does feel odd growing her magic stats, only to no longer use Reason after making her into a Wyvern Rider/Lord. If you built a character in some uncommon way, maybe showcase the character's build with a few screenshots of what they're capable of or how you used them in battle. Unsurprisingly, Edelgard was a top-performer throughout the game. Generally getting good skills will always be better than promoting as soon as you get the option to. N3DS FC: 2208 9375 0944 / Nintendo Switch FC: SW-0594-6453-0420, Official Husband of Lady Azura from FE:Fates. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. This is great! I think the fact that someone beat the game on Maddening indicates that they are at least 'good enough' for the settings they played the game on (admittedly though, what's 'good enough' might differ from player to player or even run to run). This can serve as a good reference for people who want examples to look at whether they are attempting Maddening for the first time or want something to compare their own builds to. Writing.Com is the online community for creative writing, fiction writing, story writing, poetry writing, writing contests, writing portfolios, writing help, and writing writers. Bernadetta (dedicated bow user): Archer > Sniper. On my third AM playthrough, I finally made her a Wyvern and she's actually OHKOing most enemies with Lightning Axe and Hit+20. All this information is made easily visible if you take a snapshot of your character's information screen in battle from either the Inventory page or Battalion page. baldwin county board of education jobs / north korea and norway are separated by one country / north korea and norway are separated by one country Defense and Resistance? I personally don't think a Sword class is worth it. Topic Funny Reference beltrunner19 2 years ago #2 I've. Bolt axe Annette is so cool! It came from laziness mostly for Dimitri. I understand that Faith spells can be a bit maligned, but Lysithea and Hapi do actually have useful Faith magic spells (Warp, Seraphim, and Physic for Hapi) and getting the riding weapon proficiency required for Dark Knight delays getting those spells for what's a very marginal gain. Late: BIG Damage. Her rally abilities will make the difference between doubling and avoiding getting doubled in a maddening run. And what path should I use to get Annette to be a good Wyvern lord? All thanks to the stupidly high damage output of enemies on each mode. She ended up having fairly solid Strength and was my first S+ weapon rank unit which solidified her high damage. Class Progression: Soldier > Archer > Cavalier > Sniper > Bow Knight She makes a fun dancer/rally unit. I only wish she had Mire like Hubert! And there's a couple of flexible spots where I'll list a few options, but they are largely interchangeable. I guess I look at things a little differently. Annette is frowned upon as a mage not because of her stats, but because of her spell list. Without the DLC, Annette likes ending on Dark Knight. Because I'm pretty sure it is. Silver Axe was used for powerful Combat Arts while Brave Axe and Aymr allowed her to ORKOmany enemies and I switched to Tomahawk when just a little more range was needed to chip. All things related to Fire Emblem: Three Houses & Fire Emblem Three Hopes! Having played through Maddening a number of times, I've settled on a selection of units that I enjoy the most for my playthroughs. Hilda -https://i.imgur.com/9cmi17e.jpg, Class Progression: Brigand(mastery skill) > Wyvern Rider > Wyvern Lord magic through to dark knight since she's probably going to be the one using the BL dancers. But many sword users will have Axebreaker, which will give them bonus avoid against Annette's magic attacks. With a Wo Dao and Rapier, she counter killed nearly everything. On my current run I went mage -> wyvern rider -> wyvern lord along with training authority so she can rally and use good battalions (she had cichols wyverns by part 2). When I first played through Blue Lions, I recruited Dorothea and made her my dancer. I've not much else to say about Ferdinand as his role was not very diverse. Mid: Damage, Tank, Support, Healing Yes. By the time I got into late 20s level he had already mastered Sniper also and got hunters volley and oh my he was one shooting everything and everyone. IIRC she has a strength in the weekly weeding task for raising heavy armor, is that what you mean by easy to unlock Armor Knight? I intended to use every house member and to use classes that would allow them to get to or near to S+ weapons ranks without overly tedious grinding so I didn't go off the beaten path from their proficiencies very much. Good speed and dex means he gets powerful double hits, and his crest triggers quite frequently. For example, let's do a compare and contrast of two common buildsfor Ferdinand: Paladin and Wyvern Lord. Let's assume that in both cases he goes Noble->Fighter-Brigand (to pick up Death Blow) for his first 15 levels. NG or not, I've recruited her in every run I've done (she has similar requirements to Lysithea, which arealso in one of Byleth's proficiencies, so I've always ended up recruiting both of them), and I've found that other mages have consistently outperformed herin Part 2. - Results (126 votes). culture of honor outliers. Ashe probably wants to stick as a Sniper, but if you already have someone else playing Sniper, he makes for a pretty good Assassin. Minor Spoiler Alert: Inevitably these builds will have some minor spoilers like revealing story-related unique classes. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Following is the (hopefully) growing list of builds that people have kindly shared. I'm probably only deviating with an experimental hybrid build on Sylvain. Overall, not bad and I only wish I could have had him from the beginning to see what else could be done with him for the short time I had him. Realistically, War Master Felix can't be used to draw out enemy attacks until lategame. She can also just rally/Stride (Secret Transport Force) and run. I found myself without enough healing for the amount of damage taken and she provided noticeable chip that let other peoplekill. All of her reason list is effectively 1-2 range generic attack spells. Even in a Wyvern class, she isn't going to be a front line fighter. One thing I learned is that it's somewhat hard to deviate from the norm, and you are actually not deviating from the norm at all. Brawling Prowess Lv5, Fistfaire, Brawl Crit +10, Death Blow, Hit +20, Final Lv 36: Highest Stats Str 35, Spd 35, Primary Items: Dragon Claws, Killer Knuckles+, Silver Gauntlets+, Battalion: Supreme Armored Co. +7PAtk, +6MAtk, +5Hit, -10Avo, +6Prt, +5Rsl, +10Cha. However, I thoroughly enjoyed having Hubert on the team and he outpowered Lysithea the entire game, even without Frozen Lance. It depends on whether you prefer double darks or +10 heals. Especially since you dont get access to Arcane Crystals till pretty late in the game. Plus since I like to pair Annette with Claude, it seems thematically appropriate for me to make her a Wyvern Lord so she and Claude can ride wyverns together. If you'd like to contribute a build, here are some suggestions for the format and requirements for keeping this a decent quality reference (An example is posted in the next comment below): It might make more sense to have the builds submissions each in their own separate post. Often lauded as the best class in all of Three Houses, this class is a strict upgrade from the . Noble>monk>mage>warlock until dark merchant> WL. I also like her as a Dark Knight, TBH. homework, or independent learning when in-class participation is not possible. Easily my fav unit this run. I also use this sometimes when I want to send in a unit to safely dispatch a bothersome enemy deep behind enemy lines. Damn I really like that idea now but have already been investing in Riding to make her a Dark Knight for canto + Black Tomefaire. ), the units getting dispatched generally dependent on weapon triangle advantage or enemy class type (e.g. Gave her an accuracy ring and she will even land Dead Eye most of the time allowing her to OHKO Pegasus Knights in Ch 12; dance and repeat. As far as universally available classes are concerned, it's hard to beat Wyvern Lord. It's a good point about how they continue to grow, something I'll keep in mind. Annette has a rally ability that further boosts physical ability and survivability; Str and Speed both help you get double hits or avoid getting double hit, then her rally Res makes enemy mages less effective. Alternatively I could just rely on Battalion Vantage/Wrath. Going a few extra levels to get a valuable skill is more than worth it, it's like early promoting in other FE games, sure you technically lose potential but the advantage you get is far more worth it. Marianne was one of the first recruits that made it to endgame. Please note that this list in no way rates how good the builds themselves are. And doesn't get the best high-end power spells like Agnea's Arrow or Hades. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Class Progression: Mage>Dark Mage>Warlock>Dark Knight Moving while having Danger Radius revealed will allow you to make a much safer decision when moving your units. No questions asked. I just beat my first Maddening NG last night on the BL route as well. Mid: Damage I raised her sword rank to give her an additional one shot option and picked up Vantage because it allowed her to have a relevant enemy phase for quite some time. Early: Damage You're browsing the GameFAQs Message Boards as a guest. Annette doesn't check any of them. Even Leonie, who was incredibly def blessed and my only unit with significant def,crumpled thanks to 60+ Attack with 40+ AS coming in. If you go Wyvern Lord, train him in Brigand to get Death Blow to up his strength. Combing his relic or killer lances worked like Leonie's PBV or Ignatz's Hunter's Volley. Late: Damage-, Healing Wellhere's a Maddening GD playthough i did recently. My previous experience with axes led me to prioritize getting Archer mastered for Hit+20. Or maybe I'm just sentimental and don't like excluding people so I try to find ways to make them more useful . It's powerful and can get up to 3 range (with Bolt Axe+), but it is very heavy, inaccurate, and expensive to repair. Hilda! As an Assassin this aspect simply improves and she now also crits very often. Late: Damage, Dodge Tank. One of the only units able to take multiple this for a long time, but this wasn't as useful on Maddening when thieves with pass were all over the place or archers shot over him. I'll post a part of my current BL Maddening build at the end of Part 1. Lightning Axe with a Training Axe was enough for non-magical enemies, those it wasn't either got Bolt Axeor Lightning Axe + Killer Axe(poor Hubert, she took him out as the only attack on that map). Edit: Would like to add that for the first path I would recommend staying a mage until she gets Lightning Axe as otherwise she'll be 100% relegated to support on Maddening. Images from the Roster Status and Skills pages also provide all this information neatly. Often, solos are Avoid tanks, and they are very specific with skill sets and equips. End: Healing. I also recruited Anna for access to her Paralogue and secret shop access and as this is Crimson Flower I used Jeritza as I did not get to use him the first time I played Crimson Flower. If you have previously posted a build somewhere please let me know and I'd be happy to add it to the list. This was partially because I planned to recruit Leonie and needed to raise lance rank anyway. The only big exception here is for units that stop at Advanced classes for a given playthrough (e.g. Gauntlet users are great against Demonic Beasts due to their low crit-resistance. here's a Maddening GD playthough i did recently. End: Damage-, Support. I originally played the game in this order Crimson Flower -> Azure Moon ->Cindered Shadows -> Verdant Wind on Hard/Classicbefore tackling Crimson Flower here on Maddening. What I meant is that the fact Maddening can beat solo, suggests that you don't necessarily need to optimize your entire team to beat Maddening. : I am however on my 3rd NG+, 4th overall, run where I am only using guys on Silver Snow. Overall, I was fairlypleased with his final result. And I think the answer depends on many things including play style, what people set as their bar for what constitutes a "strong" build, maybe even rng during level ups. Abyss came out halfway through my run and I completed it towards the end, so no bonus characters or items that were relevant. I've tried it on Maddening NG+, and I'd hesitate to go any further than that. Lorenz was my 13th unit and I had him trained up to be nearly the same level as the rest of the party but ultimately found more value in having him as an Adjutant to Ferdinand and therefore Thyrsus was freed up. I'm not sure what you mean by this Are you saying solo Maddening isn't optimized? I used Lorenz as a flex character in my roster. Felt great and was quite a learning experience considering it was only my 2nd game overall. 13 to Ch. Here we will rank each character and list their advantages and disadvantages over other units. Would you do something different to improve your build? Pretty much every other character in the game who is intended to be a mage can check at least one of these boxes. Dimitri: Soldier > Lord dipping into Thief & Cavalier > Paladin & Swordmaster > High Lord. Axes are her best weapon as her reason spell list is meh, and she doesn't really have anything on the faith said to justify becoming Gremory. I also felt the same on DLC items, but I wasn't having problems clearing maps, they were just tedious Actually, tedious sounds like a verygood description of both early game and late game on Maddening. If you have stats/screenshots from the end game it could be nice for people to compare as well, but no pressure. To add to this Wyvern Lord Annette got way better with the DLC. Those look like the generally recommended builds for most characters and sounds like it served you well. She does well getting her to Wyvern Lord swinging a Bolt Axe. Admittedly, I benched her for 20 levels to level her up as a Pegasus Knight for Darting Blow and speed in general, but as soon as she hit 20 and got into the class she began tearing up the scene. Early: - Lindhardt was invaluable up until the end-game where I nearly stopped using him altogether. Felix is probably better as a War Master or even a Bow Knight/Sniper, because I noticed you only have one archer and it's Ashe, who's pretty weak. Research, browse, save, and share from 67 SL-Class models in Bensenville, IL. I also already had Fiendish Blow from the Mage class which doesn't stack with the Fiendish Blow from Dark Bishop. Sniper > Bow Knight on maddening, Ferdinand is hard to recruit. I don't know if she's Mag-blessed but that's the kind of thing that we might be able to find out if we had more example end game builds/stats in this list to compare with . 1 Early: Damage The one difference that you *should* pay attention to is speed. So that's why people might suggest to do specific things so that your characters can excel. Leonie was technically in the party for the end of Mid, but didn't see much happen there. For example what did the team look like in Ch 12/13? Just allowing another unit to get +4 Strength and +4 Speed is already a. Id rather have her be able to use her plethora of spells than just one weapon the whole game. Early game is far and away the hardest portion. Class Progression: Mage>Bishop>Gremory A dancer is a dancer so good unit. I switched between the Fetters and Kadmos to give her more movement and more Def when necessary. Sappho Gillett Korner, Articles B

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